The Character
Werewolf
The savage/werewolves silently agree on to kill one villager (It's critical that they remain silent). The other players are sitting there with their eyes closed. Sign language is appropriate, or just pointing, nodding, raising eyebrows, and so on. When the savage/werewolves have agreed on a victim, and the chief understands who they picked then the savage/werewolves close eyes.
Warrior
The chief awakens the warriors. The warriors open their eyes, mutual confirm their own companions. By the warriors after the unified opinion, let chief check(point out a person they think is savage/werewolves) was given the corresponding hand gesture card (the thumbs upwards is correct and the downwards is wrong). After verification the chief tells the warriors to close their eyes.
Witness
Witness can confirm whether a player is a werewolf at night, and the chief gives a corresponding prompt. If the witness is poisoned or killed by wizard/werewolf, the skill is invalid.
Savior
The chief awakens the savior. At this time the savior choose who he wants to guard that night, can be self-defensive or give this opportunity away, but he/she can't guard the same person in two nights, and then, savior closes the eyes.
Hunter
The chief confirms the identity of the hunter.After confirming his identity on the first night